CADisplayLink
Still kinda recovering a cold so instead of a full blog entry, I’ll just pass on a tip from a fellow developer: If you’re doing any sort of real-time gaming on the iPhone, you probably want to use the CADisplayLink to drive your graphics loop instead of an NSTimer because NSTimer isn’t guaranteed to get called in the specified time frame.
September 16th, 2009 at 10:45 am
Nice tip, thanks!