Castle Tiles Submitted!
I managed to submit my iPad project before the Saturday 5pm deadline (with an hour to spare!) so there’s a chance that Castle Tiles will actually be available to purchase on the first day that iPads become available. Here’s another screenshot. Can you guess how to play from the image?
March 29th, 2010 at 9:11 am
Nope – looks like there’s a lot going on though. I’m guessing you either have to attack or defend those four castles by matching the Horrible Programmer Art in each corner to the Horrible Programmer Art in the centre area?
March 29th, 2010 at 11:55 am
I think you wish to revisit the artwork of the game.
You really wish to change that… =)
March 29th, 2010 at 12:00 pm
Oh, and I wait for Boom Dice update!
March 29th, 2010 at 1:39 pm
Heh, I’ve been thinking about redoing the art work… Given the deadline, I only had a couple days to do all the art assets (plus, I did almost all of it using only the tiny track pad on my notebook). So it was a choice between working on the art some more or actually getting the project done. But yeah, if people enjoy the game play, then yeah, I’ll make it look better.
March 29th, 2010 at 2:21 pm
I’m afraid nobody will test the gameplay if you don’t change the artwork.
Sorry but IMO that’s this bad. =/
Ps: By artwork, I mean these geometrical figures (and their colors, too flashy). Surrounding and people are good enough.