1000 Days of Apps
Today marks the 1000th day that I’ve been selling iOS apps! It’s been nearly 3 years and 5 apps since I started. What have I learned? Umm … I guess a lot of little things:
- iPhone apps sell better than iPad apps
- the games marketplace is very crowded
- short term, having a big website mention your app can really boost sales
- long term, having a generic name helps people find your app
- people download way more free apps than paid apps
- like way more
- unfortunately, you don’t make money from free downloads
Fortunately, about 1% of free download apps turn into paid app sales. So in the end, it all works out.