Posts Tagged ‘dice’

Multiple Views

Thursday, August 28th, 2008

See this heinous looking screenshot? This represents the culmination of several days of effort to completely rehaul my code so that the dice rolling occurs in a custom view. Now, I can create the dice boards dynamically. More importantly, it means that I can have more than one and hopefully switch between them.

Also, I figured out a way to hide the navigation bar so I should be able to retain much of the original look, which people seemed to like.

Navigation Bar

Tuesday, August 26th, 2008

 

Apparently, there are some issues with transparent navigation bars so I won’t be using those. But I managed to get an opaque navigation bar set up. Here are three versions:

Which do you like best?

  • a) the original without any bar
  • b) the one with just a bar on top
  • c) or the one with both

Doing navigation without a bar (getting it to look back like the original) would be kinda tricky for me because I’d have to write custom code to do all the switching and the other pages (history and settings) look better with the bar since they’ll be more standard iPhone interfaces. So I wanted to get a gauge of people’s opinion as to whether it was worth putting in the effort to do something like that.

Reply in the comments section!

SIGGRAPH

Friday, August 15th, 2008

I’ve been in L.A. this past week attending SIGGRAPH, a conference on computer graphics. I enjoy going because it’s a chance to catch up with old friends and meet other people in the same field. I also got a chance to show off my latest version of Mach Dice. People thought the tilting 3D effect was cool but hey, we’re a bunch of computer graphics geeks.

So, the good news is that my app has been approved by the reviewing group! Sadly, it hasn’t actually made it onto the store yet, but I think it’s just a matter of time. I can imagine that they’re quite flooded with app submissions.